"""Cannon, hitting targets with projectiles.
Exercises
1. Keep score by counting target hits.
2. Vary the effect of gravity.
3. Apply gravity to the targets.
4. Change the speed of the ball.
"""
from random import randrange
from turtle import *
from base import vector
ball = vector(-200, -200)
speed = vector(0, 0)
targets = []
def tap(x, y):
"Respond to screen tap."
if not inside(ball):
ball.x = -199
ball.y = -199
speed.x = (x + 200) / 25
speed.y = (y + 200) / 25
def inside(xy):
"Return True if xy within screen."
return -200 < xy.x < 200 and -200 < xy.y < 200
def draw():
"Draw ball and targets."
clear()
for target in targets:
goto(target.x, target.y)
dot(20, 'blue')
if inside(ball):
goto(ball.x, ball.y)
dot(8, 'red')
update()
def move():
"Move ball and targets."
if randrange(40) == 0:
y = randrange(-150, 150)
target = vector(200, y)
targets.append(target)
for target in targets:
target.x -= 0.5
if inside(ball):
speed.y -= 1
ball.move(speed)
dupe = targets.copy()
targets.clear()
for target in dupe:
if abs(target - ball) > 13:
targets.append(target)
draw()
for target in targets:
if not inside(target):
return
ontimer(move, 50)
setup(420, 420, 370, 0)
hideturtle()
up()
tracer(False)
onscreenclick(tap)
move()
done()
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