from random import*
from turtle import*
from base import vector
ant = vector(0,0)
aim = vector(2,0)
def wrap(value):
return value
def draw():
ant.move(aim)
ant.x = wrap(ant.x)
ant.y = wrap(ant.y)
aim.move(random()-0.5)
aim.rotate(random()*10-5)
clear()
goto(ant.x,ant.y)
dot(4)
if running:
ontimer(draw,100)
setup(600,400,370,0)
hideturtle()
tracer(False)
up()
running = True
draw()
done()
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